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Max Ischenko schrieb:

> I'm newbie to lua and I wonder how one can setglobal a C pointer
> from C code.


   nTag = lua_newtag(pLuaState);
   lua_pushusertag(pLuaState, pMyPointer, nTag);
   lua_setglobal(pLuaState, "VariableName");

where nTag is an integer, pLuaState the state you created using lua_open().

VariableName is the name of the global and pMyPointer the pointer you want
to store as userdata in it.