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Has anyone managed to get a version of Lua building and running on a 
Windows CE device?  If so is the source code available??

>From reading previous posts and having a quick go myself it only 
seems to be the file handling and the error checking that cause a 
problem when building.  This ofcourse if due to Windows CE being a 
non-conforming platform.

I was wandering how much impact it would have to simply take out the 
file IO functions and rely on passing a string for Lua execute.  This 
would only be a quick skirt around the problem, not a solution.

Any helpful suggestions, or indeed source code, would be useful.