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- Subject: Re: Lua table object methods, saving memory
- From: Edgar Toernig <froese@...>
- Date: Wed, 27 Sep 2000 01:26:25 +0200
Lenny Palozzi wrote:
>
> A = function(t) -- constructor A
> t.getName = function(self) return self.name end
> return t
> end
> [...]
> FUNC = function(self) return self.name end
>
> A = function(t)
> t.getName = FUNC
> return t
> }
>
> This could potentially save you plenty of memory.
In Lua 3.2 that would give exactly the same results. Only
in Lua 4.0 every function statement creates a closure. In
3.2 it was only created when the function had upvalues.
I already wrote a longer mail about this hmm... misfeature ;)
(Look for "Shared activation records are cheaper" or so)
Ciao, ET.