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At 14:08 14/09/2000 -0400, you wrote:
That looks like a better way to load the table, but still doesn't really answer my question. I need to somehow force that table to be garbage collected when the class is deleted (in the destructor). Without a reference to the table (the global variable), how do you release it?

Ok. In your constructor, you should lock a reference to
the Lua table (lua_Object), using the lua_ref function.
In the destructor, you should unlock that reference using the
lua_unref function.
If there isn't any other reference to the table, it should be
collected in the next garbage collection cycle.

Then, if you really want to force a gargabe collection cycle,
you can use the lua_collectgarbage function.


Renato Cerqueira, Ph.D.
Research Staff Member, Tecgraf/PUC-Rio