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Sean Middleditch:
> > in my experience, lua has been much easier to learn for non-programmers (in my case game
designers)
>
> Really?  I thought the Python syntax was a bit nicer, especially for classes... IMHO.

well, that's what they have said. Take in mind that they don't have any programming background and
that the classes they use have been previously designed by programmers, they only deal with the
objects... in our case entities.


Ignacio Castano
castano@crytek.com