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- Subject: Lua Multistate
- From: Falko Poiker <fpoiker@...>
- Date: Thu, 13 Jul 2000 18:57:42 -0700
I have a few questions about the lua multistate implementation in 4.0 alpha.
Presumably, tag methods that I set in one state won't be set in a new state,
If not, is there a "lua_copystate" function so that I can copy all the tag
methods I've set, types I've created and functions I've registered to a
newly created state?