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Thanks, for the previous replies, they have helped.

I have another question which is similar to my previous one. If I
instantiate class A in my C++ code, and would like one of its member
functions accessible from lua, how do I do it.

toLua helped, but I do not want to instantiate my exported class in
lua, I just want to call one of the members of my class that was
instatiated in c++. 

Thank you,
Lenny