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- Subject: Game scripting [was: Re: evolutionary programming & Lua]
- From: "Max Gilead [mailto:gilead@...]" <gilead@...>
- Date: Wed, 18 Aug 1999 00:31:22 +0200
Pablo Saldo wrote:
> Maybe de "game developers" guys think it's interesting (for AI purposes).
I am on Crystal Space dev list also. CS is a project creating a GPLed 3D game
engine and is very successfull at that. Currently, folks are discussing use of
one or other scripting language for use in engine. I like Lua, but since I
don't know it very much I can't bring any arguments for using Lua.
Can you give some pros' for using Lua in game scripting?