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Pablo Saldo wrote:

> Maybe de "game developers" guys think it's interesting (for AI purposes).

I am on Crystal Space dev list also. CS is a project creating a GPLed 3D game
engine and is very successfull at that. Currently, folks are discussing use of
one or other scripting language for use in engine. I like Lua, but since I
don't know it very much I can't bring any arguments for using Lua.
Can you give some pros' for using Lua in game scripting?