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On Mon, 26 Nov 2018 at 21:21, Philippe Verdy <> wrote:
> Unfortunately we still cannot use any strict integer type in Lua without the cost of IEEE doubles, and Lua is already inconsistent with some number operators like shifts and binary ops which truncate operands to ints but return the result by reconverting it to doubles, looking their initial restriction of range and precision.

Hi, Lua 5.3 has 64-bit integer types - I was not sure whether you are
thinking of an earlier version of Lua above.