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- Subject: Re: Upvalues vs C static variable
- From: Albert Chan <albertmcchan@...>
- Date: Fri, 13 Apr 2018 18:26:55 -0400
> On Apr 13, 2018, at 5:28 PM, Sean Conner <firstname.lastname@example.org> wrote:
> Case 1---the state is stored in a static C variable. Your program
> instantiates two separate Lua VMs (say, you are using then in different
> threads of the program). As each thread runs, there will be calls
> interspaced to spc_rnd() between the two threads:
> thread-1 A
> thread-2 B
> thread-1 C
> thread-1 D
> thread-2 E
> thread-1 F
> thread-2 G
> so thread1 will "see" the sequence "A C D F" and thread2 will "see" the
> sequence "B E G".
Your post showed that the random outputs may "skip"
Cloud-Wu (previous post) showed that it may "rewind"
(so even "A C D F" and "B E G" is not guaranteed)
-> storing states in C static variable is a bad idea.
(although it is simpler and much faster)
Only way it will work correctly is no threads, single lua state,
say, running lua.exe