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- Subject: Re: Lua Without a FileSystem?
- From: Francisco Olarte <folarte@...>
- Date: Tue, 10 Apr 2018 18:33:26 +0200
On Tue, Apr 10, 2018 at 1:07 PM, Frank Kastenholz
> Put your scripts in a set of big char arrays and load them from there.
> It’s fairly straight forward and works perfectly well.
> I suggest generating a hash of the scripts and checking it ... to protect
> against memory corruption.
Don't forget to hash the checker and the loader too. They should have
been stored in the same place.
> Compression saves space. But costs time and CPU to load. In our environment
> we were too cpu/time constrained so didn’t compress.
Also, don't forget you'll need space for decompression ( probably
small ) and for the decompressor ( unless you already have one for
other purposes ).