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Hello, community!
I am stuck with a problem: when I'm trying to add 100 tables in Lua c stack, I receive segfault on function end.
Code example:

Maybe I'm doing it wrong? What setting I should increase to be able to add 100 tables?
local variables limit is 200 by default, registers limit is 254, so I don't get it.

static int lua_example_test( lua_State *L ) {
    for ( int i=0; i<100; i++ ) {
    return 1;