[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: Re: Embedding lua - passing arrays, multidimensional arrays
- From: Ervin Hegedüs <airween@...>
- Date: Wed, 23 Sep 2015 10:14:14 +0200
On Wed, Sep 23, 2015 at 09:54:02AM +0200, steve donovan wrote:
> On Wed, Sep 23, 2015 at 8:40 AM, Ervin Hegedüs <firstname.lastname@example.org> wrote:
> > At first, I'ld like to use Lua as a "config" file, so there is a
> > C based code, but few functions should be implemented in Lua, eg.
> > calculate the points in a game...
> You could use a higher-level C wrapper for the common operations
> (shameless plug)
thanks - looks like it's very useful, and may be I'll try this
later. But now, I would like to understand the Lua stack as much
as possible. :)
I've found these:
I'm looking for snippets like these, but if anybody knows a
document about Lua stack, that would be a good start.