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There is few (fix me if I was wrong) luarocks module using cmake, my little rapidjson is one of them.

The error messages said:

Error: Build error: 'cmake' program not found. Is cmake installed? You may want to edit variables.CMAKE

Did the OSX and Linux build system have cmake installed?

On Mon, Sep 7, 2015 at 5:49 PM Philipp Janda <> wrote:
Am 07.09.2015 um 04:39 schröbte Sean Conner:

> But under the Linux error_sys portion [6] I found my UUID module with
> the following error:
>      ["org.conman.uuid"] = {
>        ["1.2.2-1"] = {
>          stderr = {
>            "Warning: skipping dependency checks.",
>            "make: Warning: File `Makefile' has modification time 7.1e+08 s in the future",
>            "src/luauuid.c:35:17: fatal error: lua.h: No such file or directory",
>            " #include <lua.h>",
>            "                 ^",
>            "compilation terminated.",
>            "make: *** [so/luauuid.o] Error 1",
>            "",
>            "Error: Build error: Failed building."
>          },
>          stdout = {
>            "mkdir so",
>            "mkdir lib",
>            "gcc -std=c99 -O2 -fPIC -fPIC -c -o so/luauuid.o src/luauuid.c",
>            "Installing",
>            "Using switching to 'build' mode"
>          }
>        }
>      },
> lua.h not found?  What file should I include?  And it also failed under
> OS-X [7] but *not* Windows? [8]

I can help with that one: Your compiler command line doesn't specify an
include directory for the Lua headers, so the rockspec/Makefile will
only work on machines where the Lua header files are installed in one of
the standard locations. It fails on machines running e.g. Debian/Ubuntu
which support multiple Lua versions by using include directories like
`/usr/include/lua5.1`. LuaRocks provides the `LUA_INCDIR` variable which
you can pass from the rockspec to your Makefile for setting the proper
include directory for the Lua header files ...

>    -spc