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On Fri, Jun 27, 2014 at 11:18 AM, Tim Hill <> wrote:
> The Lua code is wrong in the first line, where you both attempt to create a
> function by name (“modify_content_length” and also assign it to the variable
> “c_function". You should do one or the other, but not both:
> c_function = function(msg, length) …
> function modify_content_length(msg, length)

Take a look again:

> const char *c_function = "function modify_content_length(msg, length) "

c_function is a C variable, not a Lua variable. That particular error
isn't the problem here.

I'm not sure what the actual problem IS, beyond the observations
already made in this thread, which is why I hadn't chimed in yet.

/s/ Adam