[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: Re: lua to read DLG format files for the Bioware Aurora engine?
- From: "Stuart P. Bentley" <stuart@...>
- Date: Tue, 19 Oct 2010 18:37:40 -0400
Out of Google, that would be
You'll also need to read http://nwn.bioware.com/developers/gff.html on
BioWare's Generic File Format.
The only open C library for reading BioWare formats (as far as I can tell,
written in C++) doesn't mention DLG or GFF, so it looks like you'd have to
write your own.
On Thu, 14 Oct 2010 20:15:24 -0400, Quae Quack <email@example.com>
On 15 October 2010 10:23, Norman Ramsey <firstname.lastname@example.org> wrote:
I need to read some DLG files (conversations) for the Bioware Aurora
engine, and I would like to load them into Lua data structures. Since
Bioware uses Lua in the Aurora engine, I thought I would ask on the
off chance if anybody knows of Lua code to read these files or Lua
bindings for C code to access the files.
Google was very eager to tell me what I already knew: DLG is a dialog
and LUA is Lua source :-)
Thanks in advance,
A quick google turns up