Very interesting; it's done exactly how debuggers work with native code.
On Fri, Sep 17, 2010 at 6:38 PM, Dan Tull <firstname.lastname@example.org
> I recently made modifications to Lua for use in the Lua code editing
> and debugging environment used by the Lightroom team that I thought
> might be of interest to this list.
> We are using a modified Lua 5.1.2 at this point. If there is some
> interest in the details, I could probably map them into a patch for the
> changes based on a stock 5.1.4 version of Lua.