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- Subject: Re: LuaJit 2 error handling
- From: webmaster@...
- Date: Thu, 21 Jan 2010 11:42:11 +0100 (CET)
> I'll try it in the next days and let you know when I've added the
> required changes to the git repo.
Thanks for your effort. I have huge respect for your project and for what you acomplished so far. It's a amaising peace of code.
One last question, can't it be solved like in the default lua vm, where the manual stack unwinding is repleaced by a c++ throw and catch expression and the whole vm is simply compilied as c++ code? Or is that not possible because it is a jitter?