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- Subject: Re: LuaJit 2 error handling
- From: Mike Pall <mikelu-1001@...>
- Date: Wed, 20 Jan 2010 21:04:38 +0100
> So if I understand you right, there is no way of getting this to
> work with an x86 build using visual studio. But it is possible
> with some effort to get it to work if I build it with gcc / g++
> (mingw). The recently released version does use dwarf2
> exceptions so it should not be a problem, right?
Umm, you mean the TDM builds? Because the standard build they
offer for download is still using SJLJ exceptions.
It won't work out of the box because the build process for LuaJIT
doesn't add the DWARF2 info to the Windows PE object files. So I'd
need to find out how the TDM builds encodes this information.