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**Subject**: **Re: Getting randomic integers**
**From**: phlnc8 <phlnc8@...>
**Date**: Sat, 16 Jan 2010 17:21:07 -0500

> I could not understand how to get a trully randomic integer. Suppose I need
> 50 randomic integers each time I call a function. Serching in
Assuming you want to print 50 uniform random integers between 0 and 100:
for i=1,50 do
print(math.floor(math.random()*100))
end
---
On Sat, Jan 16, 2010 at 5:12 PM, Luciano de Souza
<luchyanus@predialnet.com.br> wrote:
> Hi all,
>
> I could not understand how to get a trully randomic integer. Suppose I need
> 50 randomic integers each time I call a function. Serching in documentation,
> I found two functions in Math module: math.random and math.randomseed.
>
> The first one is not what I want. Calling it, I got always the same 50
> numbers. In Pascal, before using random functions, it's necessary to call
> "randomize" which starts the randomic number generator. I don't know if it's
> also necessary in Lua.
>
> But I try to use math.randomseed. The first tesst is:
>
> print(math.randomseed(100))
>
> print(math.randomseed(0, 100))
>
> Despite no errors, I dindn't get anything. So I ask: how to obtain 50
> different integers each time I call the randoms functions?
>
> Luciano de Souza