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YangFan wrote:
> Hi,Lua list
>                   I have a C++ program which embeds Lua interpreter and registers several classes, then replace the Lua interpreter dll with LuaJIT2's. I find that  LuaJIT could not resolve userdata type index perfectly, if lua code attempts to call not exists methods in userdata, the C++ application just crashes, but the official Lua interpreter would return error message such as "No such operator define", "attempt to call method 'xxx' ( a nil value )" and so on.

Do you have any kind of proof of your claims? I have not been able to
reproduce your bug with any simple test cases.


Matthew P. Del Buono