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On Thu, Nov 12, 2009 at 2:56 PM, Enrico Colombini <> wrote:
> I'm surprised nobody suggested "godot" :-)
> (the language you've been waiting for)

+1, that's good!  New languages are fun, but often they're 'one trick
ponies' (like Snobol in the 60s was very good at string matching, but
it lost its niche eventually)

Concurrency is where the action is ... but do we need a new language for that?