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On Fri, Sep 25, 2009 at 7:43 PM, Joshua Jensen <> wrote:
----- Original Message -----
From: Anthony Fairchild
Date: 9/25/2009 8:01 PM
My main goal is to implement a Lua VM where C is unavailable.  Right now my main areas of focus are browsers and XNA (for xbox community games).
Why can't you compile Lua as C code using the /clr switch?  It works for me...

I'm not sure that will work for Silverlight or XNA because /clr still accesses unmanaged c libraries underneath.  Have you been able to get it to work on Silverlight or XNA?