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I need to be able to load an existing lua C module from within a new C module (from within it's luaopen_xxx function). The obvious parallel is doing a 'require' in a lua script, but there doesn't (as far as I can find) appear to be an equivelent C API.

I guess I could just do a lua_dostring(L,"require 'mymodule'"), but that doesn't smell quite right.

Any ideas where I should look ?

Many thanks, Lawrie