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- Subject: Re: Re: using 'uint64_t' with Alien
- From: steve donovan <steve.j.donovan@...>
- Date: Thu, 9 Jul 2009 15:58:13 +0200
On Thu, Jul 9, 2009 at 3:34 PM, Fabio Mascarenhas<email@example.com> wrote:
> Yep, that is why I said that it is good for a quick hack, but for
> adding to Alien I prefer to use 64-bit long userdatas and implement
> all the arithmetic and bitops on those. LGMP is just something Phoenix
> could use to add 64-bit support to Alien in half-dozen lines of code.
Which in fact would be generally useful when dealing with this common
problem, maybe factor it out as 'alien.uint64' like 'alien.struct'