[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: RE: Getting locals in C++
- From: "Martin, Marcus" <mamartin@...>
- Date: Fri, 5 Jun 2009 06:50:38 -0700
Yeah, I have realized this is not a good idea and solving my issue another way.
From: Javier Guerra [mailto:email@example.com]
Sent: Thursday, June 04, 2009 10:33 PM
Cc: Martin, Marcus
Subject: Re: Getting locals in C++
Martin, Marcus wrote:
> function Main(instance)
> local fid = 17
> Can I get at the value of the above local variable from within the InvokeCMethod (in C code)? How would I do that?
besides checking the Lua internals, note that if that were a Lua function, it wouldn't be able to access locals either. Doing something different in C is straining the contract between caller and callee, at the very least.