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- Subject: Re: [ANN] LuaJIT 1.1.4 released
- From: Stefan Sandberg <keffo.sandberg@...>
- Date: Wed, 06 Feb 2008 12:51:34 +0100
*"x86-64* is a 64-bit <http://en.wikipedia.org/wiki/64-bit> superset
<http://en.wikipedia.org/wiki/Superset> of the x86 instruction set
architecture <http://en.wikipedia.org/wiki/X86_architecture>. The x86-64
instruction set natively supports Intel
<http://en.wikipedia.org/wiki/Intel>'s x86 and was designed by Advanced
Micro Devices <http://en.wikipedia.org/wiki/Advanced_Micro_Devices>
(AMD), who have since renamed it *AMD64*. This architecture has been
cloned by Intel under the name *Intel 64* (formerly known as *EM64T*
among other names).^
<http://en.wikipedia.org/wiki/X86-64#_note-ewmppa> This leads to the
common use of the names /x86-64/ or *x64* as more vendor-neutral terms
to collectively refer to the two nearly identical implementations."
Rob Kendrick wrote:
On Wed, 2008-02-06 at 11:06 +0100, Grellier, Thierry wrote:
problem is then to be able to build this x86_32 binary when you only
have a x64 OS.
If using GCC on x86-64, can you not just pass -m32? This seems to work
for me building Lua. I've not tried LuaJIT.
Also, where does this apparently meaningless "x64" term come from?