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I have been trying to get the Lua/C++ binding example from "Game Programming Gems Vol. 6" to work with Lua 5.1.2.  While the compiled binaries on the book's CD work fine, if I rebuild the examples using Lua 5.1.2 I find that the table binder does not work.

Did something in the way table lookup is performed change?

If I switch to one of the other binding mechanisms, things seem to work properly.