lua-users home
lua-l archive

[Date Prev][Date Next][Thread Prev][Thread Next] [Date Index] [Thread Index]

Does anyone know where I can get some decent Lua bindings for OpenGL-ES (the 
embedded subset of OpenGL)? Failing that, what about some decent OpenGL 
bindings? I'm looking for something that provides a thin a layer as possible 
to the underlying library.

Has anyone tried writing a complete OpenGL program in Lua? If so, what kind of 
performance hit are you seeing by making the main loop Lua rather than C?

+- David Given --McQ-+ "Opportunity is missed by most people because it's
|    | dressed in overalls and looks like work." ---
| ( | Thomas Edison
+- --+