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>It's indeed so that Lua seems to produce more segfaults 
>than other interpreters I know.

Lest this be quoted out of context, those segfaults are not a problem with the
Lua interpreter nor with the Lua VM. If anyone's fault, it's the implementation
of the Lua API, but then our philosophy is the same as most other C libraries:
no hand holding, the programmer knows best.

Having said that, you can enable API checks when you build Lua, but these
should be seen as debugging aids only.