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Hi all,
    I'm a Lua newbie and I'm trying to integrate Lua scripting in one of my C++ applications.
The scripting I require is very simple: the program must load a script file and then run a specific functions which should be
declared inside it.

My problem is that I don't know how to get the list of the functions declared inside the script file I load (maybe with the number
of arguments they take...) .
CINT & UnderC provide some methods to do it.... in Lua I tried to explore the table at index LUA_GLOBALSINDEX, but I didn't find the
functions declared in the lua scripts loaded... how can I do it ?

If you need, I attach the CPP source file and the LUA script file I worked on.

Thank you very much indeed,
Francesco Montorsi

Attachment: script3.lua
Description: Binary data

Attachment: try.cpp
Description: Binary data