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- Subject: Re: Object based scripting integration
- From: Mike Clifton <mclifton@...>
- Date: Sat, 07 Feb 2004 18:26:55 -0700
Also, tolua (or even better, tolua++) work really well.
Jamie Webb wrote:
On Sunday 08 February 2004 00:24, Rob Sadedin wrote:
I guess I'm asking for a mapping between an object (not a class, an
instance) created in c++, and LUA, and then being able to manipulate
that object through LUA and also preferably through c++, all values
and functions being taken into account.
See the C++ section of http://lua-users.org/wiki/BindingCodeToLua