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You may be right, though we're using coroutines pretty heavily on a game
here, and the proposed changes for beta, while they seem extensive on the
surface, are going to be pretty easy to integrate for us. Partly because
rather than using coroutine.create() directly everywhere, we use a coroutine
scheduler that has an "AddTask()" function.

C.S. Brooks
Professor Fog's Workshop

----- Original Message -----
From: "Thomas Wrensch" <>
To: "Multiple recipients of list" <>
Sent: Wednesday, December 11, 2002 10:12 AM
Subject: Re: coroutines

> If I understand correctly  the beta version will be out very soon. You
> might be better off waiting a bit and using that when it is announced,
> as the changes to the coroutine library are fairly substantial.
>   - Tom Wrensch