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>Hello, I'm trying to get a table function to nil the variable that it was 
>assigned to.  just like this:
>reddog = Load_Sprite( "reddog.dat" ) --This assigns { NAME = "reddog.dat" } 
>to reddog.
>reddog.Kill() -- I want this to do reddog = nil

Why not do "reddog = nil" then?

Another solution, which just might be adequate for you, is to have
Load_Sprite receive ""reddog", create a table as before but with an extra
field to hold the var name:

	function Load_Sprite(prefix)
		local t={ NAME=prefix..".dat", PREFIX=prefix, Kill=mykill }
		return t
	function mykill(self)

Use it as "reddog:Kill() "