[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: RE: split/join
- From: "Eric Ries" <eries@...>
- Date: Tue, 24 Jul 2001 12:19:43 -0700
That is really, really cool. I was all set to have to try and get a OO C++
library and figure out how to interface it with Lua. This sounds far
Any interest in making this the first module in our new Lua code repository?
And/or sharing it with me? :)
> -----Original Message-----
> From: email@example.com
> [mailto:firstname.lastname@example.org]On Behalf Of Steve Dekorte
> Sent: Tuesday, July 24, 2001 12:09 PM
> To: Multiple recipients of list
> Subject: Re: split/join
> Eric Ries wrote:
> > Really? I would be _very_ interested. Did you expose one of the existing
> > C/C++ client-side Jabber libraries?
> No, it's all lua except for some bindings to standard sockets APIs.
> At the moment, it can just log you in, get your buddy list, and let you
> send and receive plain text messages. No support yet for stuff like
> modifying your buddy list, etc. That's easy to add though.
> Btw, all the socket calls are non-blocking so it's easy to use in apps
> (like games) that have other stuff going on.