[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: Re: Titmouse editor/debugger
- From: "Joshua Jensen" <jjensen@...>
- Date: Sun, 22 Jul 2001 21:16:03 -0600
I've been trying to convince my place of work to let me release the code to
a remote debugger for Lua (over a network). It's great if you can put the
debugger GUI in your application, but for the type of apps I write, it isn't
possible. However, I would be happy to take questions regarding
implementation, if anyone cares.
----- Original Message -----
From: "Philippe Lhoste" <PhiLho@gmx.net>
To: "Multiple recipients of list" <firstname.lastname@example.org>
Sent: Friday, July 20, 2001 7:42 AM
Subject: Titmouse editor/debugger
> I was looking for an example of implementation of the debugging interface
> Lua, when I found a link to Titmouse.
> I almost forgot it existence!
> >From my archive, Roman Vanicek wrote:
> > Sent: Monday, April 16, 2001 4:44 PM
> > Subject: [ANNOUNCE] mod_lua and titmouse editor/debugger
> > Hello all!
> > I have put together some pieces of Lua related tools and code I
> > have done in
> > hope that maybe some of you may find it useful.
> > The first one is mod_lua - simple Apache module with some nice features
> > (debugging info on errors, PHP style coding in HTML files).
> > The second one is integrated Lua editor/debugger for windows based on
> > Scintilla source code editor.
> > Everything can be found at http://www.xtgsystems.com/lua/. You
> > may find some
> > use for it or at least reuse some part of these in your own apps and
> > projects.
> > Have a good time!
> > Roman
> Since then, I can recall having seen another posting, but I have found
> replies, including mine, asking for some source code (always want more ;-)
> reporting some problem to make it work...
> Well, if you go to the above link, you will see that there is a third
> release, *with source code*, and it works!
> I don't know why Roman haven't updated the information, perhaps just lack
> time. I just hope he didn't wanted to keep this information confidential
> Great to have at least a good Lua debugger under Windows.
> Even greater that it uses Scintilla! BTW, don't forget to put SciLexer.dll
> in the same directory as Titmouse.exe, otherwise it crashes. A check for
> result of LoadLibrary would be good here. Since I have the source, I will
> and improve it.
> Philippe Lhoste (Paris -- France)
> Professional programmer and amateur artist
> Sent through GMX FreeMail - http://www.gmx.net