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> But Lua 4.1 will not be "stackless"; that would compromise its neat
> integration with C.

Will it be internally stackless? Presumably the hard bit is making it stay
stackless when it calls C; not doing that would be forgiveable, and in the
common case (where a C program starts a Lua thread, which calls C routines,
but they do not themselves call back to Lua) the Lua part could still be
nicely stackless (with only one Lua "stack").

L'art des vers est de transformer en beautés les faiblesses (Aragon)