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>From: Jim Mathies <>

>Curious if anyone knows if it's possible to add a variable 
>or two to the state struct within the Lua source without 
>breaking anything?

I don't think that doing this is going to break anything, but I think it is
much simpler just to add a few global variables or a table to the state
containing the C values you want to store in the state.
What are you trying to accomplish?