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- Subject: Re: [ANNOUNCE] Lua 3.2 (beta) now available
- From: "Michael T. Richter" <mtr@...>
- Date: Mon, 26 Apr 1999 13:27:29 -0400
At 01:15 PM 4/26/99 , you wrote:
>>Have you taken steps toward making Unicode-enabled Lua implementations?
>>(I.e. have references to char* et al been replaced with typedefs permitting
>>global replacement with wchar*, etc.?)
>not yet, but we haven't dismissed it.
>>I'd really like to use Lua as an embedded "glue" language for Windows CE
>>devices, but the prospect of inspecting every line of unfamiliar code for
>>Unicode support just gives me the shivers! :-)
>we'll probably have the same problem, only the code will be more familiar to
That was sort of my point. :-) I've tried making Unicode-safe code from
unfamiliar source before. It is a non-trivial exercise if you don't have a
good grasp of the overall picture. Knowing when things have to be char*
(Lua's byte-codes?) and when things have to be treated as
platform-independent strings (file names, for a dirt-simple example)
requires a good understanding of the architecture.
>I hope this does not stop you form using Lua.
Nope. I use it under Windows NT (which supplies ASCII shadows for almost
all of its Unicode functions).
Michael T. Richter <firstname.lastname@example.org> http://www.igs.net/~mtr/
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