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Quick question about having more than one state in lua:

I need a function like this:

BOOL CloneObject(lua_State *fromstate,lua_Object *O,lua_State *tostate);

that will clone my object O in fromstate to tostate. In my case I need
to give a object from one thread to another, not as a refereable but as
a cloned copy!



p.s. I have altered Lua so I'm able to address each state from a global