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- Subject: Re: Lua 3.1 in multithreaded win32 enviroment (fwd)
- From: erik@... (Erik Hougaard)
- Date: Wed, 22 Jul 1998 11:05:49 -0400
Dan Marks wrote:
> threads for at least two or three of them running simulatenously. Perhaps
> you should make sure your ANSI calls malloc() and free() are thread safe,
> as well as any stdio.h library calls you use.
Have you made any modification to thoose functions - wanna share ?
>BTW, has any work been done on getting Lua to use a pool-type allocator
>rather than malloc/free? This would help for limited memory situations
>and running on embedded systems.
Not directly releated, but I looking into multiply heaps (Like the
MPHEAP example from the win32 API) for optimizing Lua memory use on
multi-processors and multithreading.