Vis Lua |
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There are a number of Lua editors and debuggers fixme in circulation. Some have fallen by the wayside and some are platform specific. The idea is to produce a simple framework for an open source cross platform development system which will continue to be maintained by the Lua community. It would also be nice to support different locales. |
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There are a number of Lua editors and debuggers fixme in circulation. Some have fallen by the wayside and some are platform specific. The idea is to produce a simple framework for an open source cross platform develop22ment system which will continue to be maintained by the Lua community. It would also be nice to support different locales. |
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* Houston - GTK debugger. canceled. [1] |
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* Houston - GTK debugger. canceled. [1] (broken link) |
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* LuaDev - Mac OSX project manager and debugger. New project. [1] |
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* LuaDev - Mac OSX project manager and debugger. No longer exists. [1] (broken link) |
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* Stella - Mac OS. Looks maintained. [1] * LuaScript - Win32 COM. Has debugging facilities. Maintained. [2] * EDELua - Win32 embedded. canceled. [3] * Lash - Win32 shell. Maintained/In development. [4] |
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* Stella - Mac OS. Looks dormant. [1] * LuaScript - Win32 COM. Has debugging facilities. Maintained. [2] (broken link) * EDELua - Win32 embedded. canceled. [3] (broken link) * Lash - Win32 shell. Maintained/In development. [4] (broken link) * wxLua - cross-platform GUI library bindings. Active [5] |
If you have any comments or would like to join the development of this project you should join the VisLua-dev mailing list at: http://lists.sourceforge.net/lists/listinfo/visuallua-devs
There are a number of Lua editors and debuggers fixme in circulation. Some have fallen by the wayside and some are platform specific. The idea is to produce a simple framework for an open source cross platform develop22ment system which will continue to be maintained by the Lua community. It would also be nice to support different locales.
Lua projects from which ideas could be drawn are :-
Other projects which could provide inspiration are listed below. There is not really much point listing every editor there is. Features for the editor can be discussed when it is designed and written.
Downloadable binaries of Lua are provided for the following platforms [16]. It would be nice to cover as many platforms as possible with any work done.
Any general feedback, ideas, volunteers ;-) etc!! You can join the VisLua-dev mailing list at: http://lists.sourceforge.net/lists/listinfo/visuallua-devs