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Am Di., 31. Okt. 2023 um 09:24 Uhr schrieb Thijs Schreijer <thijs@thijsschreijer.nl>:imho it should be dealt with on a Lua level. I actually discussed this with Roberto during the 2022 Lua workshop, and he had some ideas like a "goto" for coroutines. So hopefully we'll see this fixed in the next Lua version.I would be surprised if this would work in Lua at all, as coroutines in Lua are by principle cooperatively multitasking, not in "any preemtive way"... . (...) ... why Lua does not support pre-emptive multithreading is explained very clearly in Roberto's book Programming in Lua... . I think he is very correct and adding pre-emptive multithreading to Lua sound a bit like a "Halloween proposal" to me, sorry.... . I am not a big friend of pre-emptive multitasking, also not in Windows... . If you like pre-emptive things so much, you can without problems start Lua on different pre-emptive machines of your operating system (like e. g. Windows...).
I don't think that a
"yield_to" or something equivalent is the same as pre-emptive
multitasking.
The yield will still be from a very specific point in code, the
call to the function.
So actually if you are writing a script it doesn't change
anything, as you already need to consider that in Lua any
function can yield.
--
Thomas