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Let me add some points:
For Lua functions,lua_dump() and lua_load() are supposed to work.lua_dump() can convert a function to bytecode and then you can pass it to another lua_State,then load it by lua_load().
AFAIK,there is probably no a perfect solution.Many multi-thread libraries that implemented by multiple lua_States try to make the users feel that all threads are running in a lua_State,however,this goal has not been achieved yet.

Best wishes,