lua-users home
lua-l archive

[Date Prev][Date Next][Thread Prev][Thread Next] [Date Index] [Thread Index]


It was thus said that the Great 孙世龙 sunshilong once stated:
> Thank you for your generous help.
> 
> >> >What matters is what the language
> >> >standards say, and what they say is that realloc() is permitted to fail
> >> >when shrinking a block. (Some realloc implementations never fail in that
> >> >case, but many in common use do.)
> >> Could you please please give me some references or documents for me to
> >> go through?
> >> What about malloc(3) provided by the stand C library?
> >The realloc function returns a pointer to the new object (which may
> >have the same value as a pointer to the old object), or a null
> >pointer if the new object could not be allocated.
> 
> Thank you for your generous help.
> But it still can't answer the question:
> Is realloc(provided by stand C library) permitted to fail when
> shrinking a block?

  None of the C standards I quoted state that realloc() cannot fail when
newsize is less than oldsize.  If it's not outright stated, you cannot rely
upon it being true.  The standard does NOT state that ralloc() CANNOT fail
when the newsize is less than the oldsize.  So in that sense, yes, realloc()
CAN fail when newsize is less than oldsize.  You might never encounter a
system where that happens (much like you will probably never come across a
system with sign-magnitude integer arithmetic that the C standard allows),
but that doesn't mean it doesn't exist somewhere.

  It also means that realloc() can return the SAME pointer when growing a
block (per the wording in the C99/C11 standard---read it closely---it never
says WHEN it might return the same pointer, only that it MAY):

        #include <stdlib.h>
        void *realloc(void *ptr,size_t size);

        The realloc function deallocates the old object pointed to by ptr
                             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
        and returns a pointer to a new object that has the size specified by
        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
        size.  The contents of the new object shall be the same as that of
	^^^^
        the old object prior to deallocation, up to the lesser of the new
        and old sizes.  Any bytes in the new object beyond the size of the
        old object have indeterminate values.

        If ptr is a null pointer, the realloc function behhaves like the
        malloc function for the specfified size.  Otherwise, if ptr does not
        match a pointer earlier returned by the calloc, malloc, or realloc
        function, or if the space has deallocated by a call to the free or
        realloc function, the behavior is undefined.  If memory for the new
        object cannot be allocated, the old object is not deallocated and
        its value is unchanged.

        The realloc function returns a pointer to the new object (which may
                                                                  ^^^^^^^^^
        have the same value as a pointer to the old object), or a null
        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
        pointer if the new object could not be allocated.

(emphasis added).  The language is such that any number of implementations
can be used and still be considered valid.

  All you can really rely upon is checking the return pointer from realloc()
and handling the case when it returns NULL.  Do NOT assume that shrinking a
block will always succeed.  Nor assume that the pointer returned from
realloc() is the same one passed in.  

  -spc (Also unstated is what malloc(0), realloc(NULL,0), will return)