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- Subject: Re: C calling Lua with arguments
- From: Milan Obuch <lua-l@...>
- Date: Fri, 5 Jun 2020 14:39:05 +0200
On Fri, 5 Jun 2020 11:41:18 +0200, Philippe Verdy <verdyp@gmail.com>
wrote:
> You could also use a convention that will pass a Lua script you
> compose: The script will "require()" the Lua script that will return
> a Lua "function()" to be called with the parameters you want to pass.
> Basically you build this string in C:
> 'require('..script name..')('..parameters..')'
> Then run this script from the Lua instance you create in C.
>
Thanks for tip, maybe I'll try it some day. For now, Sean's
recommendation works quite well for me and my problem with incorrect
value is solved.
Slightly OT, shameless advert:
If anybody here is using Claws Mail and would like to try some Lua
scripting, please let me know. My Lua plugin is still in early stage of
development, but I have working framework which can be extended with
more functionality.
Regards,
Milan