That means Lua can be built from standard Windows tools, with or without the Visual Studio IDE. The Build Tools includes the VC compiler and toolchain (1.75 GB) and the Windows 10 SDK (~2.6 GB). The only thin missing is a compatible build recipe
with the lua source code.
To further my quest to improve Lua on Windows, I'll ask if it's possible for the Lua Team to include the LuaWinMake batch file with the source code in the next release? I understand that a Linux based team may not have the resources to maintain
two or three VS Solution files, but hopefully including a single batch file could be considered?