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- Subject: Re: Feature Request: LuaWinMake in Next Release?
- From: Gisle Vanem <gvanem@...>
- Date: Wed, 30 May 2018 11:40:38 +0200
Russell Haley wrote:
I took a few minutes today at work with a fresh Windows 10 VM to test LuaWinMake with the Visual Studio C++ Build Tools
and can report success. All I had to do was open the "Visual Studio Developer Console", move the winmake.bat file into
my Lua directory and type winmake.bat.
Nice, I tried it. But it does not with a TCC/4NT-shell
(it doesn't like the awful cmd construct in LFCHAR).
That aside, how can it build a 32-bit LUA with a dual-mode
MinGW (tdm-gcc or MinGW64-w64). With those, when winmake.bat does
a 'gcc', it implies 64-bit ('gcc -m64'). How can I specify
There should perhaps be a way to 'set EXTRAFLAG=-m32' from the