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- Subject: Re: Lua high-level debugger
- From: Sean Conner <sean@...>
- Date: Wed, 2 May 2018 00:18:04 -0400
It was thus said that the Great Dirk Laurie once stated:
> Am I describing your module, or close?
>
> 1. It provides interactive debugging.
Further clarification needed.
> 2. It takes max 5 minutes of studying the README to get up to speed.
Erm ...
> 3. You run your Lua code with `lua -l mydebug` or the like.
Yes.
> 4. At some point in the program where you need debugging, you put
> mydebug().
Yes.
> 5. That routine calls a REPL which can list, inspect and change
> variables visible at that point of the program and return.
Yes to everything bug change variables.
> Example:
>
> !> x?
> upvalue, table 0x34bc80, has __index chain (3 levels)
> !> x.a?
> in __index(1), number, -nan
> !> x.a = 0
> !> exit
>
> This is not a sneaky advertisement for a module I already almost have.
> I wish to know what is on the shelf already.
Does it need to be published?
-spc (Screen shot attached)
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luaview.gif
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