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On Thu, Apr 12, 2018 at 2:35 PM, Dibyendu Majumdar <> wrote:

> As I was writing my initial post I did think about suggesting a try/finally type approach.

I am not exactly sure what you mean here. Are you talking about libraries interacting with Lua?

Or are you talking about some kind of try/finally syntax in Lua, where finally would release resources?

> But the problem with Lua is that it has adopted a longjmp based exception handling method ...

For the record, Lua can be compiled in a mode that relies on C++ exceptions for that.